Author Topic: New Genesis/Mega Drive Homebrew: Handy Harvy  (Read 3613 times)

Offline dra600n

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #15 on: June 06, 2015, 03:34:13 AM »
A little blog post on the milestone video and such: http://second-dimension.com/blog/

Enjoy! :)

Offline TrekMD

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #16 on: June 06, 2015, 04:23:21 AM »
Quote from: "dra600n"
A little blog post on the milestone video and such: http://second-dimension.com/blog/

Enjoy! :113:

Going to the final frontier, gaming...

Offline dra600n

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #17 on: June 08, 2016, 21:19:51 PM »
Necro bump :)

Hey everyone, it's been a while since I posted an update (SecondBASIC took all of my time, but it was a necessary project).

I've redone Rusty's AI, and I think it works out better than the previous algorithm.

In the last 2 weeks, I've finished up the title screen, intro cut scene, and the Awards screen.
Here's a video of the awards screen: http://youtu.be/Wzk4kOHWfXA

I have the SRAM functions working, so the unlocked awards you see in the video are loaded up via SRAM. I'm going to get the rest of the core engine finished next, and then start tying all of the pieces together. I also have the box art being worked on now (and it's coming out fantastic), so I'm hopefully going to be finished by mid July with an August release. Of course, things never work out as planned, so it may become a fall release.

I hope you're all as excited for this project as I am!

Offline zapiy

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #18 on: June 08, 2016, 23:43:01 PM »
Cracking news pal. Looking forward to more news.


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Offline TrekMD

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #19 on: June 09, 2016, 03:34:51 AM »
Cool news indeed!

Going to the final frontier, gaming...

Offline dra600n

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #20 on: July 07, 2016, 02:06:17 AM »
https://youtu.be/9kswhPGHdlA

In this update we have:
- Collision Detection in place (for the falling objects, as well as the explosions)
- Death animation
- Window repair animation (plus the actual window fixing)

Cheers!

Offline TrekMD

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #21 on: July 07, 2016, 04:24:40 AM »
Cool, thanks for the update!  Looking nice!

Going to the final frontier, gaming...

Offline zapiy

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #22 on: July 07, 2016, 18:31:02 PM »
Looks flipping awesome mate...
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Offline Greyfox

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #23 on: July 08, 2016, 10:42:19 AM »
Very cool, looks to be a fully fledged commercial looking game..kudos!!!

Offline dra600n

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #24 on: July 23, 2016, 22:33:52 PM »
Thanks mates!

Here's the latest update/progress video: https://www.youtube.com/watch?v=v5OnuPSpT6Q

What's new in this video?
- Fixed Rusty's AI. There was a bug that prevented him from reaching the far left of the platform, as well as a bug that would lock up his throws that I fixed. I also have his objects set to 5 for this demo purpose, but that will change with the difficulties.

- The pause function has been added. I wanted to use shadow/highlight mode, but because I'm using varying priorities on the background planes and some sprites, there were portions of the screen that didn't shadow and it looked awful. Instead, I reduced all of the palettes intensities (incrementally) to give a "fade" effect, and used white for the Pause text, so it at least stood out.

- When you die, you get a few moments of invincibility to allow yourself to move to safety

- Fixed a bug that would make Harvy disappear after his temporary invincibility (not shown in any videos)

- Actual invincibility is in there for when you drink a beer (not shown in the video)

I'm getting close to getting all of Harvy's stuff done, then it should be easy to implement 2 player mode... hopefully lol

Offline TrekMD

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #25 on: July 24, 2016, 03:23:50 AM »
This is coming along nicely!  Thanks for sharing the video and the update!

Going to the final frontier, gaming...

Offline zapiy

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #26 on: July 24, 2016, 19:48:06 PM »
Absolutely awesome work fella..
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Offline dra600n

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #27 on: January 27, 2017, 14:03:47 PM »
Whew, it's been a while since I gave a proper update.

Anyway, Handy Harvy is almost finished. There's just one more mechanic I need to add in, then finish up the level stuff and awards, but I'm closing in on the finish line.

Here's a few new videos:
Handy Harvy 2 player co-op mode:

Title Screen + Menus:

I hope you all enjoy the update :D
« Last Edit: January 27, 2017, 14:39:26 PM by TrekMD »

Offline zapiy

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #28 on: January 27, 2017, 14:24:27 PM »
Its just looking amazing pal.

Fantastic work.
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Offline dra600n

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Re: New Genesis/Mega Drive Homebrew: Handy Harvy
« Reply #29 on: January 29, 2017, 17:05:48 PM »
Thanks! :)

Here's a new video featuring new music, sound effects, and a dancing flower, because who doesn't enjoy some dancing flowers?

https://youtu.be/fqboLoWE3Ig