Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - davyk

Pages: [1] 2 3 ... 10
1
Retro Chat / Re: Nintendo 64 vs PlayStation One
« on: August 29, 2016, 18:20:46 PM »
The PS1 was of course more successful when it comes to sales and market presence. However both consoles were very influential.

2
Retro Chat / Re: The Launch of the Super Nintendo Entertainment System
« on: August 14, 2016, 21:01:35 PM »

Pilotwings was the game that finally swung it for me in the SNES/MD purchase decision. It was quite an original game idea back then and there aren't many games around today that provide an equivalent experience. Pilotwings64 was a nice sequel but it didn't feel quite the same as the original - still waiting for a true sequel.


What a launch lineup in the PAL zone - Super Tennis, F-Zero and Super Mario World. We should be so lucky to have a trio like that at a launch nowadays.

3
Announcements and Feedback / Re: Forum Layout
« on: July 05, 2016, 21:52:28 PM »

It's fine as it is. You could argue there are too many thread sections and some of them are pretty sleepy but not sure what a better alternative is as it's good to have console-specific areas. On balance I'd leave it as is.


4
Retro Chat / Re: Let's Compare - Dr. Mario
« on: June 22, 2016, 22:53:34 PM »
Dr Mario is one of the most under-estimated puzzle games around. It's very much its own game and is highly addictive - once it gets into your head you're doomed. It's a very good versus game too.


I like the SNES and WiiWare versions best. The WiiWare version was coded by the people who did the Tetris Grandmaster series. Had a great online mode too.

5
Retro Chat / Re: Games Based on Food
« on: June 22, 2016, 22:50:06 PM »

Remember Mr Wimpy. It got a multi-platform release. Think it was released by Ocean?


The Wimpy restaurants were named after the character from the Popeye cartoon.


6
I had the Megadrive version of this and it was bloody awful. One of the few games I have actually ever binned.

7
Retro Chat / Re: Games Based on Food
« on: June 01, 2016, 22:52:58 PM »
Pretty crap looking collection of games. Cool Spot was a nice though - have that for SNES.

8
Retro News Round up / Re: The Art of Atari Book
« on: June 01, 2016, 22:43:24 PM »
Very tempted. Love the old 2600 box art. It evokes feelings of nostalgia but it also shows how much the creators of those games cared.

9
Retro Chat / Re: Let's Compare - Arkanoid 2: Revenge of DOH
« on: May 27, 2016, 17:32:47 PM »
The SNES got a decent version of this - think I did a review that's in the review section. Supports the SNES mouse.

10
Announcements and Feedback / Re: You fancy helping?
« on: March 24, 2016, 20:41:11 PM »
WAHEY!!!

Able to log in again - at long last!!!

Happy to write reviews.. I know I promised coding help but just can't motivate myself that way after working in IT all day..

2600, SNES, NES, MD, Saturn, N64, DC, PS1/2, 360 and GC are all on my radar.

11
Homebrew Hardware / Re: Harmony Cartridge
« on: January 18, 2016, 17:42:56 PM »
hopefully will be more affordable than the CC..

12
Homebrew Hardware / Re: Harmony Cartridge
« on: January 16, 2016, 18:31:12 PM »
They're a bit pricey but I got mine when the exchange rate was highly favourable.

Well worth the money. You can play every 2600 game ever made - and most likely will be able to play every game yet to be made.

The 2600 homebrew content is extremely well done. 2600 Thrust is essential - at least as good as the 8bit micro versions. Medieval Mayhem is a redux of Warlords but is far superior to the original 2600 game - and I'd say even 1-ups the arcade game. Absolutely incredible achievement.

13
Homebrew Hardware / Harmony Cartridge
« on: January 16, 2016, 10:57:18 AM »
The Harmony cartridge is a home-brew product that looks like a regular 2600 cartridge but has an SD card slot and a built in menu system turning it into a multi-game cartridge. It works brilliantly and supports all 2600 games  plus most of the new home-brew games. The Harmony supports all games up to 32K - one or two home-brews exceed that but I haven't come across them yet! I recommend it highly.

It is also a boon for PAL 2600 owners. There are people now creating PAL60 versions of the most popular games. I have created several of these myself.

The ROMS I have created are here : http://www.davykelly.com but you can find those and all of the others at the PAL60 thread in the atariage thread. In fact I think someone has created a zip archive of every PAL60 ROM.
http://atariage.com/forums/topic/193459-pal60-roms/

As usual, PAL gamers got screwed with shitty PAL ports. Atari did optimise a few of their own games, but Activision made no effort at all. You notice this most with Kaboom!

2600 emulation is excellent today but if you still want the real thing it's well worth a look.
http://harmony.atariage.com/Site/Harmony.html

14
Retro Chat / Re: Let's Compare - Demon Attack
« on: January 15, 2016, 22:24:01 PM »
2600 version despite the missing boss.  The enemies look better and it looks smoother too. It's funny - but the backgrounds on the superior platforms somehow make the game not look as good. Makes it look like just another 80's generic shooter.

I suppose that is what Demon Attack is - but it's does enough of it's own thing to stand out in my mind. Some of the two player modes are excellent too and are underrated. There's one that switches control between players every few seconds and it's a real hoot.

15
Retro Chat / Re: The hardest games of all time!
« on: January 14, 2016, 19:28:09 PM »
Anyone ever play a game called Cauldron? It was released on the 8bits. The difficulty level was crippling to the point where it kind of ruined the game as it was based on a nice idea. The flying sections weren't too bad but there were platform sections that required pixel perfect jumps while avoiding enemies that really could have done with being toned down a bit.

The sequel was even worse - to its credit it was a complete game change and involved you controlling a bouncing pumpkin head, but the difficulty was lethal.

Pages: [1] 2 3 ... 10